Tuesday 19 March 2013

Assignment 2: Rough Draft.

Weeeelllll.... Its been a series of good news bad news moments all damn week....
The good news is: Got an awesome video camera.
The bad news is: Preferred venue is NOT available.
The good news: Managed to find a zombie horde.
The bad news: The horde can't make it to the alternative venue for filming.
The good:  Have ALL the props in order
The bad:  The other actor might not be free for filming...
Bad: No longer have the awesome video camera.

So the original script, is below - this has gone straight OUT THE DAMN WINDOW... hell I don't think any part of it was actually used....
 
Dialogue
Action
SFX
Camera angles
Props
A: How’s it look?
 
 
Close up as he peeks through around the door
Tac vests
Blasters:
Assilisav
Stampede SMG
Zombies will be dressed in street clothes/civilian casual.
K: Looks clear
Switch on the lights.
Light switch
Over the shoulder as he looks at his team mate
Corridor is littered with corpses.
 
They step out in to the corridor
 
Fixed camera (A) angle, targeting doorway
 
Zombie moans and struggles to rise
Zombie moans
Close up on zombie face as eyes open and then zoom out as it struggles to stand up.
 
Kill it
Gunshot
Zombie will be on its knees, one knee, hand reaching out.
A: You said clear!
Another zombie moan, and the horde starts to rise
Zombie moans
Fixed wide angle (B), covering the corridor, and the horde of corpses.
 
K: I said looks clear!
 
 
Snap close up of the duo
 
A: Now what?
 
 
 
 
K: Well… one belt left for the Vulcan
Another moan
Minigun spinning up
Tilt down to the weaponry
 
A: And evac’s three minutes out
The horde is on its feet/knees/one knee
Pump underslung shotgun.
Pan to the horde
 
K: If it gets here
Shambling forward
 
Pan angle but fixed on advancing horde.
 
A: You are pessimism personified
Look at each other, raise weapons, and open fire.
 
Fixed angle (D)
 
 
Horde gets cut down
 
Fixed angle on the horde (C)
Close up on one or two of the horde twitching under gunfire.
Twitching as they get shot, and fall to the ground permanently dead.
 
Drop the Vulcan when its empty.
 
Fixed angle (D) for Vulcan drop, tilt if necessary
Pile ammo chains underneath it.
A: What?
One grins at the other
 
Fixed Angle (D)
Dead horde on the ground.
K: 9 kills each. Round draw.
A zombie twitches, tries to rise
 
Fixed angle (c)
 
Gets two in the head, drops dead
 
A: 10 to 9. I win.
 
 
Fixed angle (d)
 
K: Whatever.
Starts walking forward
 
Fixed angle (c)
Dead horde on the ground
A: Sore loser much?
Moves to catch up
 
 
K: You wish.
 
 
 

But what we did film is actually available on youtube - very roughly chopped and put together of course. That can be found here....

Now... with everything going FUBAR.... I have no idea how to proceed next. The only good thing is that I've got a Nerf Game coming up... so I might be able to shoot this thing, going low tech, with cellphone cameras, with the horde, with the whole run and gun routine.

To salvage that footage, I either need to reshoot/rethink the ending for it and still somehow showcase winning. Or do a lot of close ups on "zombies" getting slaughtered up close, jerking as they get riddled with bullets and dropping, in a venue that is as similiar as possible to the coridoor used in this rough assignment and hope people don't notice the difference.... bloody hell... I'm not sure which is a longer shot at this point....

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