Saturday, 26 January 2013

Too Much Power or too many powers?

So I figured I'd take another look at this after giving it some SERIOUS consideration. I mean, these powers can be replicated with some effort.

I find myself wondering if I can actually put together an entire choreography using these eight powers in less than one minute.... it's going to be difficult without having something - a minimal plot structure or something to help sequence these powers... I find myself thinking that trying to cram this much in is just plan not going to work.... but I figure I should probably figure out which powers stay in, which ones go and WHY:

The Force Pull - an example - I'd say this one is plenty do able if you know the trick behind filming it - Nope. Not telling. Sorry. This one is fairly simple to pull off...
The Force Push - an example 49 seconds with a Force Pull at 53 seconds -  follows a similiar principle. The trick will actually be doing this one safely to avoid a nasty accident. Might or might not make the cut given the safety elements involved.
Of course... I could have a Force Push blocked by another Force Push as done in Episode Three's Duel of the fates as shown here at 01:46...
The Force Choke - an example - a classic one from Episode IV starting at about 01:35 - Easy enough to do, especially if you add the right sound effects. so this one is a definate shoe in.
Force Lightning - an example from about 02:40 - the video editing to create this is going to be a nightmare but I'm pretty sure I can do it.
Ballistakineisis - an example from 04:35 - I know the link says multiple small objects to terminal velocity.. doesn't mean you can hurl half an engine block per the example. somebody off screen basically throws a bunch of stuff at somebody else... multiple camera angles and shots... time consuming... should be doable.
Force Barrier - an example -  well it can definately be done, but its gonna be time consuming as heck to do it to perfection.
Force Jump - an example -  a very nice reverse jump but safety considerations about with this one as well. Getting someone who can jump and land safely is also going to be tricky, especially from high ground to lower ground or something unless I composite the heck out of the shots.... practicality concerns abound here.
Force Speed - an example -  playing with camera and recording speed maybe but this one I have my doubts about how to use it in a choreography of any kind. Think I might have to drop this due to practicality reasons: If one guy is super fast, the rest are in slow motion.... not going to be much of a fight is there?

so that kind trims down the list of usable force powers: Force Pull, Choke, Lightning, Ballistakineisis, Barrier.
The Force Push and Jump I'll kinda have to wait and see on that until filming actually starts to see if its practical to do or not.
Force Speed will probably get dropped but lemme see what happens when filming starts...

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