Make sure you batteries are fully charged.
-
A large enough memory card with enough free space on it… you
should be able to get away with a 4GB card, but I KNOW I’ve an 8GB floating
around somewhere.
-
Make sure your lens is clean otherwise that’s going to ruin
your shots.
-
A stable base also helps – a tripod is really useful here
obviously, or if you can rest it on some flat surface at the right angle. On a
side note: one thing I found was that a lot of the advice was that you don’t want
to move the camera too much but get the subject(s) to move more.
-
Focus on the subject for at least five seconds.
-
Make sure you balance and compose the shots (composition,
proportion and the rule of thirds… everyone who did games narrative or is doing
games narrative will know what that means).
-
Lighting is a separate thing but in general: you don’t want
lighting from BEHIND. This will cast A LOT of shadows on everything you do,
which basically makes it really dark and gloomy… unless that’s the effect you’re
trying to get. Put lights in the front
to properly illuminate and if necessary use a deflector (cardboard and
aluminium foil, shiny side out for those who plan to DIY like this one here.
At this point, shout out and
thanks to my lecturer – most of you know who he is – who gave me a well-deserved
metaphorical slap to the back of the head a-la Gibbs from NCIS.
I needed it because my problem has always been the same thing: Perfection… when
I don’t have the budget, and I don’t have any experience going LOW BUDGET…. It’s
probably why my modded NERF Blasters cost me a small fortune…
Event
|
Camera angle
|
Sound effects.
|
Props/misc stuff
|
Running along a corridor. Fires two shots wild over his shoulder.
Stumbles. Gets up.
Keeps running
|
Fixed camera angle, tripod. Running up the corridor.
Will run past the camera
|
Gunshots
A growl from a monster
|
|
One person staggers in.
Slams door.
|
Fixed camera angle, tripod, other side of the door.
|
Door slam sound effect
|
|
Close up face
Sweat, blood
Semi healed scratches on the face
Looks down
Checks his weapon.
Out of ammo.
“fuck.”
Checks second: Out of ammo
“Well… fuck… “
|
Close up on the face,
Zoom out/ cut away shot
|
Heavy breathing
dialogue
|
|
Door shakes and he jumps off it.
Barricades up the door
Silence.
Whatever is out there goes away.
Breathes a sigh of relief
|
Second fixed camera angle. To show the door, and the stuff used to
barricade it.
|
Banging on the door
|
Junk to barricade the door with.
|
Turns around to face the room
close up on face over the table camera angle
eyes widen in surprise
blink
walk towards the table.
…”interesting”
|
Close up on face
Pan shot towards the table
|
||
Food, water, med kit Lots of guns, lots of ammo
A tape recorder with a message taped to it “play me”
|
Pan shot over the table, stops on the tape recorder.
Pressing play
|
Audio recording. “day 74…. Only three of us remain. Whoever finds
this cache, I … we hope that… it helps… that you survive. For us, there is no
more running. We draw the line here. We fight, and if we die…. We die in a
pile of brass! Legion 31-10, signing off.”
|
Nerf Blasters:
2x stampedes
1x recon
1x retaliator
1x longshot – custom build
1x jolt pistol
Multiple mags (6,12,18)
Ammo bags x2-3
Scattered darts.
Bottles of water
Snacks
A medkit prop
|
Close up on the face, idiot grin.
Wipes away sweat.
“Heh…Power up”
|
Close up on the face
|
||
Water
Drinks, spills, soaks the shirt
Rises out his hair
|
Mid range shot
|
Full water bottle
|
|
Patches up a couple of wounds,
focus on face close up expression
|
Mid range shot
|
That medkit
|
|
Turns to the table.
Starts loading magazines,
Loads a few blasters
Gun harness/rigs
Camel back.
Fill a backpack
|
Pan over the table
Background sounds of weapons being loaded etc
The stop on him still loading a clip
Mid range, adjusting harnesses, slings etc.
Donning the backpack
|
Table top with all the accessories.
|
|
Hip 2
Shoulders 2
SMG on a sling
Main battle rifle in hand.
Something smashes against the barricaded door
Barricades begin to collapse
the cocking/priming of weapons.
Kicks open the door.
Charges out, starts to fade.
Fades to black,
Moster/creature roar
“come on you mindless mother fucker!”
gun fire
|
Close up on adjusting armor etc… lord of the rings – aragon scene.
Second fixed camera angle,
Shoulder/over the shoulder camera/gun camera
See a pair of glowing eyes.
|
Whatever sound effects fit for such a scene
Crash sound
Weapon priming
Dialogue
|
VENUE: Need a corridor with a room at the end of it. I know a corridor that fits.. that’s half the
fight. The other half will be finding the right room: Decent sized, not too large, few windows, curtained/blinded.
I want the half shadows sorta feel for this one.
LIGHTING CONSIDERATIONSLighting will be relatively low, but fixed in the corridor
Room lighting will be brighter 2/3rds half shadows. Edge lighting primarily, some limited use of reflectors to get the light on the characters face as appropriate
SOUNDTRACK: Two possible three different songs cut together, fade in and
fade out. I might dust off my outdated copy of virtual DJ and see if I can mix something
up, otherwise I’ll just use basic cut, fades, intros and outros. Time is the
critical consideration here.
Now to source the venue, and camera person
No comments:
Post a Comment